![]() ![]() Be careful, most Martial Arts do not make you invincible while being used, so you must time them for when you have an opening.Ģ) The "Imprison" Ability does two things. ![]() Styles are equipped on the Talent section. You can equip up to 2 styles at a time, and switch between them with the "Switch Stance" button. It has a cooldown of around 30 seconds before it can be used again. That special attack is used with the "Martial Art" button. Finally, at max level, the style will unlock a powerful special move. As you level up the skills, you will first gain a dash attack that is used by hitting heavy attack at the end of a dash, and then you will learn to lengthen the basic style combo by continuing to press Heavy Attack. USE these attacks as often as possible when you first learn them, because the more you use them the stronger they get. 1660ti is decent for 1080 as long as you're not overly picky about settings etc, but something stronger in near future wouldn't hurt, and it's only going to be more true as the new consoles inspire dev's to raise hardware demands again over the next few years.1) The "heavy attack" button is actually your "style attack," and it changes depending on which stance you have equipped. I don't think that's terribly uncommon with Unreal engine games just depends on coding and game.īut both I and Red have much stronger gpu's so it's hard to compare actual performance to what you're using. I think I have noticed the occasional quick visual jerk with camera spin but not often and it's so minor I barely register it so I'm not even sure if fps drops at those times, it's done before I can look over. I haven't noticed any gpu stress at all (and vram use is about 4-5GB) and this is with 3 browser windows open, each with a couple tabs and some picture editor program open, etc. I have vsync off, so seeing fps usually 70-75 but it'll drop to 65 at times. ![]() ![]() Everything highest/far except shadow quality on medium. I'm on 9900k/2080ti and also playing in 4k (dual screen TV/monitor), 60hz, no gsync type stuff), but dx11 (so no rtx or dlss either). eg, does it behave the same if you turn everything experimentally as low as they go? You didn't mention what settings you're using. ![]()
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